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Game Anim: Video Game Animation Explained
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Jonathan Cooper
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Grokking Algorithms
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Bhargava, Aditya Y
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Learning Python
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Mark Lutz
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Beginning C++ Through Game Programming
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Michael Dawson
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Games, Design and Play: A detailed approach to iterative game design
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Colleen Macklin
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AI for Game Developers: Creating Intelligent Behavior in Games (Classique Us)
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Bourg, David M.
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Think Like a UX Researcher
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David Travis
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Procedural Generation in Game Design
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Short, Tanya X.
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Procedural Storytelling in Game Design
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Short, Tanya X.
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Practical Shader Development: Vertex and Fragment Shaders for Game Developers
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Kyle Halladay
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Super Mario
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Jeff Ryan
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Defensive Design for the Web: How to Improve Error Messages, Help, Forms, and Other Crisis Points: How to Improve Error Messages, Help, Forms, and Other Online Crisis Points (Voices That Matter)
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Matthew Linderman
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Introduction to 3D Game Programming with Directx 11
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Luna, Frank D.
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Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings (Game Design)
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Tom Shannon
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Composing Music for Games: The Art, Technology and Business of Video Game Scoring
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Thomas Chance
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Developing 2D Games with Unity: Independent Game Programming with C#
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Jared Halpern
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Godot Engine Game Development in 24 Hours, Sams Teach Yourself: The Official Guide to Godot 3.0
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Ariel Manzur
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How To Be a Professional Gamer: An eSports Guide to League of Legends
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Fnatic
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Killer Game Programming in Java (Fan Book)
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Andrew Davison
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Building Blocks of Tabletop Game Design
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Geoffrey Engelstein
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Unity in Action, Second Edition: Multiplatform game development in C
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Joesph Hocking
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An Introduction to Game Studies: Games in Culture
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Frans Mayra
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Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games with Unity, 4th Edition
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Harrison Ferrone
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HTML5 Canvas
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Steve Fulton
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Game Testing: All in One
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Schultz, Charles P.
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Unreal Engine 4 Virtual Reality Projects: Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints
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Kevin Mack
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SFML Game Development
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Jan Haller
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Introduction to DevOps with Chocolate, LEGO and Scrum Game
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Dana Pylayeva
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Alive Character Design: For Games, Animation & Film
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Vincent Zhao
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A Systematic Approach to Learning Robot Programming with ROS
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Newman, Wyatt (Case Western Reserve University, Cleveland, Ohio, USA)
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