All categories
    cartcart

    Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity, 5th Edition

     
    Only 1 items left in stock
    Learning C# by Developing Games with Unity 2020: An enjoyable and intuitive approach to getting started with C# programming and Unity, 5th Edition

    Description

    Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guide
    Key Features

    Understand C# programming basics, terminology, and coding best practices

    Put your knowledge of C# concepts into practice by building a fun and playable game

    Come away with a clear direction for taking your C# programming and Unity game development skills to the next level





    Book Description

    Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a powerful and versatile programming language that can be applied in a wide array of application areas. This book presents a clear path for learning C# programming from the ground up without complex jargon or unclear programming logic, all while building a simple game with Unity.

    This fifth edition has been updated to introduce modern C# features with the latest version of the Unity game engine, and a new chapter has been added on intermediate collection types. Starting with the basics of software programming and the C# language, you'll learn the core concepts of programming in C#, including variables, classes, and object-oriented programming. Once you've got to grips with C# programming, you'll enter the world of Unity game development and discover how you can create C# scripts for simple game mechanics. Throughout the book, you'll gain hands-on experience with programming best practices to help you take your Unity and C# skills to the next level.

    By the end of this book, you'll be able to leverage the C# language to build your own real-world Unity game development projects.

    What you will learn


    Discover easy-to-follow steps and examples for learning C# programming fundamentals

    Get to grips with creating and implementing scripts in Unity

    Create basic game mechanics such as player controllers and shooting projectiles using C#

    Understand the concepts of interfaces and abstract classes

    Leverage the power of the latest C# features to solve complex programming problems

    Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts

    Explore the basics of artificial intelligence (AI) for games and implement them to control enemy behavior





    Who this book is for

    If you're a developer, programmer, hobbyist, or anyone who wants to get started with C# programming in a fun and engaging manner, this book is for you. Prior experience in programming or Unity is not required.

    Product details

    EAN/ISBN:
    9781800207806
    Edition:
    5th Revised edition
    Medium:
    Paperback
    Number of pages:
    366
    Publication date:
    2020-08-21
    Publisher:
    Packt Publishing
    Manufacturer:
    Unknown
    EAN/ISBN:
    9781800207806
    Edition:
    5th Revised edition
    Medium:
    Paperback
    Number of pages:
    366
    Publication date:
    2020-08-21
    Publisher:
    Packt Publishing
    Manufacturer:
    Unknown

    Shipping

    laposte
    The edition supplied may vary.
    Condition
    Condition
    Learn more
    €21.99
    available immediately
    New €80.00 You save €58.01 (72%)
    €21.99
    incl. VAT, plus  Shipping costs
    paypalvisamastercardamexcartebleue
    • Icon badgeChecked second-hand items
    • Icon packageFree shipping from €19
    • Icon vanWith you in 2-4 working days