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    iOS Game Development Cookbook

     
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    iOS Game Development Cookbook

    Description

    Want to build games with iOS technologies? This cookbook provides detailed recipes for a wide range of common iOS game-development issues, ranging from 2D and 3D math to Game Center integration, and OpenGL to performance. If you’re familiar with iOS and Objective-C, this is the problem-solving guide you want.

    Rather than focus on specific game engines for iOS, such as Cocos2D or the Corona SDK, the recipes in this cookbook strictly deal with baked-in iOS technologies. You’ll learn solutions for everything from tile-matching games to racing, with working code that you can use right away.
    * Lay out the structure of your game
    * Build and customize menus with UIKit
    * Detect and respond to user input
    * Use advanced techniques to play sound effects and music
    * Work with data, using iOS devices and the cloud
    * Create 2D graphics with SpriteKit
    * Add physics simulation to your game
    * Learn beginning to advanced 3D graphics
    * Create challenges with artificial intelligence
    * Use networking to add multiplayer capabilities
    * Work with game controllers and multiple screens

    Product details

    EAN/ISBN:
    9781449368760
    Edition:
    1
    Medium:
    Paperback
    Number of pages:
    393
    Publication date:
    2014-04-21
    Publisher:
    O'Reilly and Associates
    Languages:
    english
    EAN/ISBN:
    9781449368760
    Edition:
    1
    Medium:
    Paperback
    Number of pages:
    393
    Publication date:
    2014-04-21
    Publisher:
    O'Reilly and Associates
    Languages:
    english

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