All categories
caret-down
cartcart

Physically Based Rendering: From Theory to Implementation

 
Only 1 items left in stock
Physically Based Rendering: From Theory to Implementation

Description

Rendering is a crucial part of computer graphicsit is the conversion of a description of a 3D scene into a photorealistic image for display. From movies to video games, computer-rendered images are pervasive today. Incorporating ideas from a wide range of disciplines, including physics, biology, psychology, and cognitive science, Physically Based Rendering describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. As each new rendering concept is described, it is also exemplified in code. This method--known as "literate programming"--combines human-readable documentation and machine-readable code into a single source specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Using the ideas and software in this book, practitioners can construct and utilize a full-featured rendering system for creating stunning imagery, and researchers have a robust and up-to-date foundation for exploring the frontiers of this exciting field.

Product details

EAN/ISBN:
9780123750792
Edition:
2
Medium:
Bound edition
Number of pages:
1200
Publication date:
2010-06-29
Publisher:
Morgan Kaufmann
Manufacturer:
Unknown
EAN/ISBN:
9780123750792
Edition:
2
Medium:
Bound edition
Number of pages:
1200
Publication date:
2010-06-29
Publisher:
Morgan Kaufmann
Manufacturer:
Unknown

Shipping

laposte
The edition supplied may vary.
Condition
Condition
Learn more
€32.49
available immediately
€32.49
incl. VAT, plus  Shipping costs
paypalvisamastercardamexcartebleue
  • Icon badgeChecked second-hand items
  • Icon packageFree shipping from €19
  • Icon vanWith you in 2-4 working days