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Gamify: How Gamification Motivates People to Do Extraordinary Things

 
Gamify: How Gamification Motivates People to Do Extraordinary Things

Description

Organizations are facing an engagement crisis. Regardless if they are customers, employees, patients, students, citizens, stakeholders, organizations struggle to meaningfully engage their key constituent groups who have a precious and limited resource: their time. Not surprisingly, these stakeholders have developed deflector shields to protect themselves. Only a privileged few organizations are allowed to penetrate the shield, and even less will meaningfully engage.

Product details

EAN/ISBN:
9781937134853
Medium:
Bound edition
Number of pages:
192
Publication date:
2014-04-08
Publisher:
Bibliomotion
Languages:
english
Manufacturer:
Unknown
EAN/ISBN:
9781937134853
Medium:
Bound edition
Number of pages:
192
Publication date:
2014-04-08
Publisher:
Bibliomotion
Languages:
english
Manufacturer:
Unknown

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