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    Gamify: How Gamification Motivates People to Do Extraordinary Things

     
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    Gamify: How Gamification Motivates People to Do Extraordinary Things

    Description


    Organizations are facing an engagement crisis. Regardless if they are customers, employees, patients, students, citizens, stakeholders, organizations struggle to meaningfully engage their key constituent groups who have a precious and limited resource: their time. Not surprisingly, these stakeholders have developed deflector shields to protect themselves. Only a privileged few organizations are allowed to penetrate the shield, and even less will meaningfully engage.

    Product details

    EAN/ISBN:
    9781937134853
    Medium:
    Bound edition
    Number of pages:
    192
    Publication date:
    2014-04-08
    Publisher:
    Bibliomotion
    EAN/ISBN:
    9781937134853
    Medium:
    Bound edition
    Number of pages:
    192
    Publication date:
    2014-04-08
    Publisher:
    Bibliomotion

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