Focuses on how the rules of Extreme Programming affect testing, and illustrates how testing can and should be carried out on an XP project.
- Testing is a cornerstone of XP, tests are written for every piece of code before it is programmed.
- Facilitates sharing the critical responsibilities of testing and quality assurance among all project stakeholders.
- Helps testers learn XP, and vice versa
- User Level:
-
- Intermediate.
Audience:
Programmers, managers and anyone interested in the extreme programming discipline.
Author Biography:
Lisa crispin is a Senior Quality Engineer at Tensegrent, a software development company built around the Extreme Programming methodology. Tip House is a Chief Systems Analyst at the OCLC Online Computer Library Center, with 25 years experience in software development, testing and quality assurance.