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Digital Game-based Learning: Komplexe Problemlösungen und Kompetenzen für Bildung, Wirtschaft und Politik entwickeln (essentials)
From
Thomas Schütz
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Product details
EAN/ISBN:
9783658375232
Edition:
1. Aufl. 2022
Medium:
Paperback
Number of pages:
52
Publication date:
2022-04-28
Publisher:
Springer Gabler
Manufacturer:
Unknown
EAN/ISBN:
9783658375232
Edition:
1. Aufl. 2022
Medium:
Paperback
Number of pages:
52
Publication date:
2022-04-28
Publisher:
Springer Gabler
Manufacturer:
Unknown
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