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    Code as Creative Medium: A Handbook for Computational Art and Design

     
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    Code as Creative Medium: A Handbook for Computational Art and Design

    Description

    An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work.

    This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.

    Product details

    EAN/ISBN:
    9780262542043
    Edition:
    Annotated ed
    Format:
    Illustriert
    Medium:
    Paperback
    Number of pages:
    280
    Publication date:
    2021-02-02
    Publisher:
    The MIT Press
    Manufacturer:
    Unknown
    EAN/ISBN:
    9780262542043
    Edition:
    Annotated ed
    Format:
    Illustriert
    Medium:
    Paperback
    Number of pages:
    280
    Publication date:
    2021-02-02
    Publisher:
    The MIT Press
    Manufacturer:
    Unknown

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