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Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy

 
Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy

Description

Developmental scientists have been concerned about the effects of violent video games on children and adolescents for decades. This concern has led to a phenomenal amount of high-quality research and sophisticated theories that have allowed several specific testable hypotheses to be formulated about the potential short-term and long-term effects of these games. In the proposed volume, the authors use the General Aggression Model (GAM) as a basis for explaining and
predicting effects and changes in aggression related to exposure to violent video games. They also describe how a developmental risk and resilience model can be integrated into GAM to enhance our ability to predict long-term changes based on violent media exposure in conjunction with other risk factors
for aggression. The authors conclude that playing violent video games is, indeed, a risk factor for aggressive behaviour regardless of sex, age, or prior aggressive behaviour.

Product details

EAN/ISBN:
9780195309836
Medium:
Bound edition
Number of pages:
190
Publication date:
2007-01-11
Publisher:
Oxford University Press Inc
Languages:
english
Manufacturer:
Unknown
EAN/ISBN:
9780195309836
Medium:
Bound edition
Number of pages:
190
Publication date:
2007-01-11
Publisher:
Oxford University Press Inc
Languages:
english
Manufacturer:
Unknown

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