Digital technology has irreversibly changed the way in which we see, think and act on the world. It's estimated that the Internet now absorbs around half our waking attention, and more people are gazing into a screen at this moment than are looking out of a window. But as we are drawn deeper into a symbiotic relationship with the digital, there is a growing desire for more tactile, immersive experiences. Touch screens are not enough: people want to actually touch, and be touched in return.
It's in this context that we should see the 'postdigital artisans' of this book. Deeply influenced by the digital world in which we live, they reject a purely screen-based approach, and warn against a reliance on automated manufacturing processes such as 3D printing. Instead, they call for a return to craft in the digital age, and are making tactile objects from clay, metal, glass and wood. This is not a rejection of new technology, and there is no sense of nostalgia in their work. The opportunities and aesthetics of the digital age are embraced here, but the technological honeymoon is over for these artisans, who place materials back at the heart of art, design, fashion and architecture.
Postdigital Artisans profiles 60 contemporary artists and designers, accompanied by rich illustrations of their work. Essays and interviews with leading figures such as Hans Ulrich Obrist, Nathan Jurgenson and Glenn Adamson also throw light on the subject of postdigital creativity, from visual art to architecture, urban planning to design.