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Psionics Handbook, Third Edition: Dungeons & Dragons Accessory (D&D Accessory)
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Cordell, Bruce R.
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Synthetic Worlds: The Business and Culture of Online Games
from
Edward Castronova
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Indie Game Development Survival Guide (Charles River Media Game Development)
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Michael David
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3D Game Engine Design. A Practical Approach to Real-Time Computer Graphics.: A Practical Approach to Real-time Computer Graphics (Morgan Kaufmann) ... Kaufmann Series in Interactive 3D Technology)
from
Eberly, David H.
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Fundamentals of Computer Graphics
from
Peter Shirley
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Tricks of the Windows Game Programming Gurus, w. CD-ROM: Fundamentals of 2d and 3d Game Programming (Divers)
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Andre LaMothe
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Team Leadership in the Game Industry
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Spaulding, Seth, II
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The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games
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Richard Stevens
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Korea's Online Gaming Empire
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Jin, Dal Yong
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jMonkeyEngine 3.0 Beginner's Guide
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Kusterer Ruth Irene
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Assassin's Creed Brotherhood: The Complete Official Guide
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Piggyback
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Arcade Mania!: The Turbo-Charged World of Japan's Game Centers
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Brian Ashcraft
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Diablo: The Sin War, No. 1: Birthright
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Knaak, Richard A.
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StarCraft II Signature Series Guide (Bradygames Signature Guides)
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BradyGames
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High Score! The illustrated history of electronic games
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Rusel Demaria
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Elysium: The Art of Daarken
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unknown
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Super Scratch Programming Adventure!: Learn to Program By Making Cool Games (covers Version 2)
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The LEAD Project
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Massively Multiplayer Game Development with CDROM (Charles River Media Game Development)
from
Nina Alexander
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CryENGINE Game Programming with C++, C#, and Lua (English Edition)
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Filip Lundgren
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World of Warcraft Ultimate Visual Guide
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Kathleen Pleet
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The Nimzo-Indian Defence (Cadogan Chess Books)
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Svetozar Gligoric
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Critical Path: How to Review Videogames for a Living
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Dan Amrich
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WWE Encyclopedia
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Dorling Kindersley
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Unity Shaders and Effects Cookbook (English Edition)
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Kenny Lammers
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Guinness World Records: Gamer's Edition
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Louise Blain
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Guinness World Records Gamer's Edition
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BradyGames
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Titanfall: Prima Official Game Guide (Prima Official Game Guides)
from
David Knight
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Game Design Secrets
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Au, Wagner James
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Game ON
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Lucien King
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Introduction to 3D Game Engine Design Using DirectX 9 and C# (Expert's Voice)
from
Harrison, Lynn Thomas
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