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Software Visualization: Visualizing the Structure, Behaviour, and Evolution of Software
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Stephan Diehl
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Presentation Zen: Simple Ideas on Presentation Design and Delivery (Voices That Matter)
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Garr Reynolds
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Force: Character Design from Life Drawing
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Mike Mattesi
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Aaron Marks' Complete Guide to Game Audio: For Composers, Musicians, Sound Designers, Game Developers
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Aaron Marks
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C++ GUI Programming with Qt4 (Prentice Hall Open Source Software Development)
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The LaTeX Companion (Addison-Wesley Series on Tools and Techniques for Computer T)
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Frank Mittelbach
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Computer Graphics: Principles and Practice in C (Addison-Wesley Systems Programming Series)
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Foley, James D.
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Design for 3D Printing: Scanning, Creating, Editing, Remixing, and Making in Three Dimensions (Make : Technology on Your Time)
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Samuel Bernier
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344 Questions: The Creative Person's Do-It-Yourself Guide to Insight, Survival, and Artistic Fulfillment (Voices That Matter)
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Bucher, Stefan G.
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Homepage Usability: 50 Websites Deconstructed: Real World Usability Deconstructed (Voices That Matter)
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Jakob Nielsen
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Windows NT Shell Scripting
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Computers & Typesetting, Volume D: Metafont: The Program: Metafont - The Program v. D
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Knuth, Donald Ervin
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Real World Color Management
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Bruce Fraser
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Do Good Design: How Designers Can Change the World: How Visual Communicators Can Save the World
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Berman, David B.
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Rafaël Rozendaal: Everything, Always, Everywhere
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unknown
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Compressed Image File Formats. JPEG, PNG, GIF, XBM, BMP. (SIGGRAPH Series)
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Rapid GUI Programming with Python and QT: The Definitive Guide to PyQt Programming (Prentice Hall Open Source Software Development)
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Mark Summerfield
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The ZEN of CSS Design: Visual engightenment for the web (Voices That Matter)
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Dave Shea
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D'Artiste Digital Artists Master Class: Matte Painting
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Daniel Wade
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Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (Morgan Kaufmann Series in Computer Graphics)
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Daniel Shiffman
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The Art Collector's Handbook (Handbooks in International Art Business)
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Mary Rozell
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3D Game Engine Design. A Practical Approach to Real-Time Computer Graphics.: A Practical Approach to Real-time Computer Graphics (Morgan Kaufmann) ... Kaufmann Series in Interactive 3D Technology)
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Eberly, David H.
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The Art of iPhone Photography: Creating Great Photos and Art on Your iPhone
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Bob Weil
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Approximation Algorithms
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Vazirani, Vijay V.
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The Mac is Not a Typewriter, 2nd Edition: A Style Manual for Creating Professional-Level Type on Your Macintosh
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Robin Williams
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Beginner's Guide to Digital Painting in Photoshop Elements
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David Smit
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Digital Fabrications Architectural and Material Techniques
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Lisa Iwamoto
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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.4
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Dave Shreiner
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