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Game Testing: All in One
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Schultz, Charles P.
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Mastering Unity Scripting (English Edition)
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Alan Thorn
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Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books)
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Greg Borenstein
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Unity Virtual Reality Projects
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Jonathan Linowes
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Pro OGRE 3D Programming (Expert's Voice in Open Source)
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Gregory Junker
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Fundamentals of Computer Graphics
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Peter Shirley
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Handbook of Computer Game Studies
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Joost Raessens
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Team Leadership in the Game Industry
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Spaulding, Seth, II
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Introduction to Game Development (Charles River Media Game Development)
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Rabins
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The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games
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Richard Stevens
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jMonkeyEngine 3.0 Beginner's Guide
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Kusterer Ruth Irene
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Information Design
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Robert Jacobson
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Super Scratch Programming Adventure!: Learn to Program By Making Cool Games (covers Version 2)
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The LEAD Project
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Sudoku Programming with C
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Giulio Zambon
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Multimedia and Hypertext: The Internet and Beyond (The Morgan Kaufmann Series in Interactive Technologies)
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Jakob Nielsen
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Unity Shaders and Effects Cookbook (English Edition)
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Kenny Lammers
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The Renderman Companion: A Programmer's Guide to Realistic Computer Graphics
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Steve Upstill
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Japanese Game Graphics: Behind the Scenes of Your Favorite Games
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unknown
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Programming Sudoku (Technology in Action)
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Wei-Meng Lee
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PHP Game Programming
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Matt Rutledge
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Creating Motion Graphics with After Effects: Essential and Advanced Techniques (DV Expert): Essential and Advanced Techniques/Version CS3 (DV Expert Series)
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Chris Meyer
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Game Design Secrets
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Au, Wagner James
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The Art and Science of Digital Compositing. (Academic Press) (The Morgan Kaufmann Series in Computer Graphics)
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Ron Brinkmann
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Physically Based Rendering: From Theory to Implementation
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Matt Pharr
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Game Development with Unity
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Michelle Menard
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Beginning 3D Game Development with Unity 4: All-in-one, Multi-Platform Game Development (Beginning Apress)
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Advanced Graphics Programming Using OpenGL
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Tom McReynolds
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Super Scratch Programming Adventure!: Learn to Program By Making Cool Games
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The LEAD Project
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Unity 5.x Game AI Programming Cookbook: Build and customize a wide range of powerful Unity AI systems with over 70 hands-on recipes and techniques (English Edition)
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Jorge Palacios
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Adobe Photoshop CS2 Classroom in a Book. (Classroom in a Book (Adobe))
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Adobe Creative Team
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