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Unreal Engine 4 Virtual Reality Projects: Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints
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Kevin Mack
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SFML Game Development
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Jan Haller
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Introduction to DevOps with Chocolate, LEGO and Scrum Game
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Dana Pylayeva
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Artificial Intelligence for Games
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Ian Millington
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Alive Character Design: For Games, Animation & Film
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Vincent Zhao
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A Systematic Approach to Learning Robot Programming with ROS
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Newman, Wyatt (Case Western Reserve University, Cleveland, Ohio, USA)
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Pro OGRE 3D Programming (Expert's Voice in Open Source)
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Gregory Junker
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Mastering Unity Scripting (English Edition)
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Alan Thorn
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Making Things See: 3D vision with Kinect, Processing, Arduino, and MakerBot (Make: Books)
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Greg Borenstein
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Unity Virtual Reality Projects
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Jonathan Linowes
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Pervasive Games: Theory and Design (Morgan Kaufmann Game Design Books)
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Markus Montola
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Challenges for Game Designers
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Brenda Brathwaite
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Fundamentals of Computer Graphics
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Peter Shirley
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Introduction to Game Development (Charles River Media Game Development)
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Rabins
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Team Leadership in the Game Industry
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Spaulding, Seth, II
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The Game Audio Tutorial: A Practical Guide to Sound and Music for Interactive Games
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Richard Stevens
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jMonkeyEngine 3.0 Beginner's Guide
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Kusterer Ruth Irene
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Information Design
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Robert Jacobson
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Super Scratch Programming Adventure!: Learn to Program By Making Cool Games (covers Version 2)
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The LEAD Project
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Angry Birds: Hatching a Universe
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Danny Graydon
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Massively Multiplayer Game Development (Charles River Media Game Development)
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Alexander
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Sudoku Programming with C
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Giulio Zambon
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Homo Ludens: A Study of the Play-Element in Culture
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Johan Huizinga
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Massively Multiplayer Game Development with CDROM (Charles River Media Game Development)
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Nina Alexander
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CryENGINE Game Programming with C++, C#, and Lua (English Edition)
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Filip Lundgren
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Multimedia and Hypertext: The Internet and Beyond (The Morgan Kaufmann Series in Interactive Technologies)
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Jakob Nielsen
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Beginning C++ Through Game Programming
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Michael Dawson
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MS Silverlight Edition: Programming Windows Phone 7
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Charles Petzold
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Unity Shaders and Effects Cookbook (English Edition)
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Kenny Lammers
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