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from  Tufte, Edward R.Used - very goodBook - Used - very good
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Zag: The Number One Strategy of High-performance Brands
Zag: The Number One Strategy of High-performance Brands
from  Marty NeumeierUsed - very goodBook - Used - very good
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C++ GUI Programming with Qt4 (Prentice Hall Open Source Software Development)
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Real-Time Collision Detection. (Morgan Kaufmann Series in Interactive 3D Technology) (Morgan Kaufmann Series in Interactive 3D Technology)
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Digital Painting Techniques: Practical Techniques of Digital Art Masters: Masters Collection: Volume 1
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Computers & Typesetting, Volume a: The Texbook: TEXbook v.A (Computers & Typesetting Series)
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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2
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Gpu Gems 2: Programming Techniques for High-Performance Graphics and General-Purpose Computation
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Presentation Zen: Simple Ideas on Presentation Design and Delivery (Voices That Matter)
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Real-time Rendering
Real-time Rendering
from  Tomas Akenine-MöllerUsed - very goodBook - Used - very good
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The Definitive Guides to the X Window System: Xlib Programming Manual: BD 1
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Programming WPF
Programming WPF
from  Chris SellsUsed - goodBook - Used - good
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wxPython in Action
wxPython in Action
from  Noel RappinUsed - very goodBook - Used - very good
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Ray Tracing from the Ground Up
Ray Tracing from the Ground Up
from  Kevin SuffernUsed - very goodBook - Used - very good
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Practical Programming in Tcl and Tk
Practical Programming in Tcl and Tk
from  Jeffrey HobbsUsed - goodBook - Used - good
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Digital Lighting
Digital Lighting
from  Jeremy BirnUsed - very goodBook - Used - very good
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GPU Gems 3: Programming Techniques for High-Performance Graphics and General-Purpose Computation
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Rapid GUI Programming with Python and QT: The Definitive Guide to PyQt Programming (Prentice Hall Open Source Software Development)
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OpenGL Shading Language
OpenGL Shading Language
from  Rost, Randi J.Used - goodBook - Used - good
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The CG Tutorial: The Definitive Guide to Programmable Real-Time Graphics
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Digital Lighting and Rendering
Digital Lighting and Rendering
from  Jeremy BirnUsed - very goodBook - Used - very good
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Gpu Gems: Programming Techniques, Tips and Tricks for Real-Time Graphics
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Subject to Change: Creating Great Products and Services for an Uncertain World (Adaptive Path)
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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.4
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Digital Texturing & Painting, w. CD-ROM
Digital Texturing & Painting, w. CD-ROM
from  Owen DemersUsed - very goodBook - Used - very good
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Layout Workbook: A Real-World Guide to Building Pages in Graphic Design
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OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
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