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GNOME 2.0: The Developer's Guide
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Matthias Warkus
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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Versions 3.0 and 3.1
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Dave Shreiner
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Layout Workbook: A Real-World Guide to Building Pages in Graphic Design
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Kristin Cullen
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Massively Multiplayer Game Development with CDROM (Charles River Media Game Development)
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Nina Alexander
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MoCap for Artists: Workflow and Techniques for Motion Capture
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Midori Kitagawa
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CryENGINE Game Programming with C++, C#, and Lua (English Edition)
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Apple Pro Training Series. Logic Pro 9 and Logic Express 9
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Producing Games
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Cohen, D. S.
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Digital Color Management: Principles and Strategies for the Standardized Print Production: Principles and Strategies for the Print Production with ICC ... GRACoL and PDF/X-1a (X.media.publishing)
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Jan-Peter Homann
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A Guide to LaTeX: Document Preparation for Beginners and Advanced Users
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Helmut Kopka
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OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
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Dave Shreiner
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Digital Art (World of Art)
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Christiane Paul
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Getting to Know ArcGIS Desktop: The Basics of ArcView, ArcEditor, and ArcInfo Updated for ArcGIS 9 [With CDROM]
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Research Methods for Human-Computer Interaction
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Paul Cairns
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Gdi+ Programming in C# and Vb .Net (Net Developer Series)
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Nick Symmonds
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Beyond Bullet Points: Using Microsoft PowerPoint to Create Presentations That Inform, Motivate, and Inspire (BPG-Other)
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Cliff Atkinson
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Introduction to MPEG-7: Multimedia Content Description Interface (Electrical & Electronics Engr)
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Manjunath, B. S.
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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 4.3
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Mathematics for Computer Graphics Applications
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Michael Mortenson
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Perspectives on Web Services: Applying SOAP, WSDL and UDDI to Real-World Projects (Springer Professional Computing)
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The Fundamentals of Illustration: How to Generate Ideas, Interpret Briefs and Promote Oneself.
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Lawrence Zeegan
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Morphological Image Analysis: Principles and Applications
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Pierre Soille
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Algorithms in Combinatorial Geometry (Monographs in Theoretical Computer Science. An EATCS Series)
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Herbert Edelsbrunner
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Arduino: A Quick-Start Guide (Quick-start Guides)
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Maik Schmidt
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Apple Pro Training Series. Color Correction in Final Cut Studio
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Michael Wohl
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White Space is Not Your Enemy: Graphic Design as Visual Communication in a Multimedia World
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Kim Golombisky
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A Field Guide to Digital Color
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Stone, Maureen C.
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Essential Java 3D fast: Developing 3D Graphics Applications in Java (Essential Series)
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Ian Palmer
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The Renderman Companion: A Programmer's Guide to Realistic Computer Graphics
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Steve Upstill
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