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The Creative Gene: How books, movies, and music inspired the creator of Death Stranding: How books, movies, and music inspired the creator of Death Stranding and Metal Gear Solid
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Hideo Kojima
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Press Reset: Ruin and Recovery in the Video Game Industry
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Jason Schreier
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Tomorrow, and Tomorrow, and Tomorrow: The ‘2022 book that everyone should read’ PANDORA SYKES, STYLIST LIVE
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Gabrielle Zevin
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The Nostalgia Nerd's Retro Tech : Computer Consoles & Games
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Peter Leigh
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Educational Game Design Fundamentals: A Journey to Creating Intrinsically Motivating Learning Experiences
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George Kalmpourtzis
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Procedural Storytelling in Game Design
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Short, Tanya X.
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OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition (English Edition)
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David Wolff
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Multiplayer Game Development with Unreal Engine 5: Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features
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Hands-On Unity 2021 Game Development: Create, customize, and optimize your own professional games from scratch with Unity 2021, 2nd Edition
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Borromeo, Nicolas Alejandro
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Unity from Zero to Proficiency (Beginner): A Step-by-step guide to coding your first game
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Patrick Felicia
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Dungeons and Desktops: The History of Computer Role-Playing Games 2e
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Barton, Matt (Saint Cloud State University, Minnesota, USA)
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Unity From Zero to Proficiency (Foundations): A step-by-step guide to creating your first game
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Patrick Felicia
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Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL
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Gabor Szauer
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Game Development Projects with Unreal Engine: Learn to build your first games and bring your ideas to life using UE4 and C++
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Hammad Fozi
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Unity Game Optimization: Enhance and extend the performance of all aspects of your Unity games, 3rd Edition
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Aversa, Dr. Davide
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Beginning Unreal Game Development: Foundation for Simple to Complex Games Using Unreal Engine 4
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David Nixon
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Unity 2020 By Example: A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch, 3rd Edition
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Robert Wells
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Exercises in Programming Style
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Lopes, Cristina Videira
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Unity in Action, Second Edition: Multiplatform game development in C
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Joesph Hocking
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Computer Coding Games for Kids: A unique step-by-step visual guide, from binary code to building games
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Carol Vorderman
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Blueprints Visual Scripting for Unreal Engine: The faster way to build games using UE4 Blueprints, 2nd Edition
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Marcos Romero
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Hands-On Unity 2020 Game Development: Build, customize, and optimize professional games using Unity 2020 and C#
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Borromeo, Nicolas Alejandro
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Learning C# by Developing Games with Unity 2019: Code in C# and build 3D games with Unity, 4th Edition
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Harrison Ferrone
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Flutter Projects: A practical, project-based guide to building real-world cross-platform mobile applications and games
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Simone Alessandria
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Unreal Engine 4 Virtual Reality Projects: Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints
from
Kevin Mack
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A Systematic Approach to Learning Robot Programming with ROS
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Newman, Wyatt (Case Western Reserve University, Cleveland, Ohio, USA)
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ADVANCED 3D GAME PROGRAMMING (Wordware Game and Graphics Library)
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Peter Walsh
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CryENGINE Game Programming with C++, C#, and Lua (English Edition)
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Filip Lundgren
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