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Hogwarts Legacy - Der offizielle Guide zum Spiel
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Kate Lewis
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Game Changing – Werde zum Business-Nerd: Nutze Gamification, um neue Spielräume für Innovationen und neues Denken zu etablieren
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Einstieg in Kotlin: Apps entwickeln mit Android Studio. Keine Vorkenntnisse erforderlich, ideal für Kotlin-Einsteiger und Java-Umsteiger
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Thomas Theis
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C#: Programmieren für Einsteiger: Der leichte Weg zum C#-Experten! (Einfach Programmieren lernen, Band 5)
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Michael Bonacina
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Programmieren lernen mit JavaScript: Der kinderleichte Einstieg in die Programmierung. Mit vielen Übungen, Spielen und Beispielen
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The Nostalgia Nerd's Retro Tech : Computer Consoles & Games
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Peter Leigh
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Codebreaking: A Practical Guide
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Elonka Dunin
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Foundations of Game Engine Development, Volume 2: Rendering
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Eric Lengyel
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Python ganz leicht: Programmieren lernen ohne Vorkenntnisse
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Hans-Georg Schumann
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Morgen, morgen und wieder morgen: Roman. Der Nr.-1-Bestseller aus den USA. „Eines der besten Bücher, die ich je gelesen habe.“ John Green.
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Gabrielle Zevin
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Making-of und Design von Hogwarts Legacy
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Spiele entwickeln mit Unity 5: 2D- und 3D-Games mit Unity und C# für Desktop, Web & Mobile. Für Unity 5.6
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Carsten Seifert
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Frag Iwata: Weise Worte von Nintendos legendärem CEO Satoru Iwata
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Satoru Iwata
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LEGO®-Roboter bauen, steuern und programmieren mit Raspberry Pi und Python (mitp Professional)
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Thomas Kaffka
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Android-Apps entwickeln für Einsteiger: Schritt für Schritt zur eigenen App. Aktuell zu Android Studio 3
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Uwe Post
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Hands-on Rust: Effective Learning through 2D Game Development and Play
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Herbert Wolverson
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Spiele Programmieren supereasy: Aktualisierte Neuausgabe. Mit Scratch™ 3.0
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Carol Vorderman
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Tomorrow, and Tomorrow, and Tomorrow: The ‘2022 book that everyone should read’ PANDORA SYKES, STYLIST LIVE
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Gabrielle Zevin
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Die Fähigkeit zu Manipulieren - Der vollumfängliche Psychologie Guide: Wie Sie Menschen lesen, Körpersprache verstehen und mittels suggestiver ... steuern inkl. 3 NLP Konterstrategien
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Julius Kronbach
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Eigene Spiele erstellen mit Roblox – So einfach!: Für Kinder und Erwachsene ab 10 Jahre (mitp So einfach!)
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Tanja Köhler
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Press Reset: Ruin and Recovery in the Video Game Industry
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Jason Schreier
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Doom Guy: The Untold Story of John Romero: Life in First Person
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John Romero
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Eigene Spiele programmieren - Python lernen: Der spielerische Weg zur Programmiersprache
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Al Sweigart
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Spiele programmieren mit Unity: Mit Spaß 3D-Spiele selbst entwickeln (mitp für Kids)
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Hans-Georg Schumann
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Python Programmieren für Anfänger: Der ultimative Crashkurs zum Erlernen von Python in 7 Tagen mit Schritt-für-Schritt-Anleitungen und praktischen Übungen
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Mattias Wellmann
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C++ für Spieleprogrammierer
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Heiko Kalista
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Programmieren lernen mit JavaScript: Der kinderleichte Einstieg in die Programmierung. Mit vielen Übungen, Spielen und Beispielen
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Stephan Elter
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Unity from Zero to Proficiency (Beginner): A Step-by-step guide to coding your first game
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Patrick Felicia
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Spiele programmieren mit Unity ganz leicht
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Hans-Georg Schumann
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Kids programmieren 3D-Spiele mit JavaScript (Basics)
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Chris Strom
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