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C++ Core Guidelines Explained: Best Practices for Modern C++
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Rainer Grimm
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OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition (English Edition)
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David Wolff
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Multiplayer Game Development with Unreal Engine 5: Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features
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Software Architecture with C++: Design modern systems using effective architecture concepts, design patterns, and techniques with C++20
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Embedded Programming with Modern C++ Cookbook: Practical recipes to help you build robust and secure embedded applications on Linux
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Igor Viarheichyk
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Algorithmic Trading with Interactive Brokers (Python and C++)
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Matthew Scarpino
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Natural Language Processing in Action: Understanding, analyzing, and generating text with Python
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Lane Hobson
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Hands-On Design Patterns with C++: Solve common C++ problems with modern design patterns and build robust applications (English Edition)
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Pikus, Fedor G.
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ROS Robotics Projects: Build and control robots powered by the Robot Operating System, machine learning, and virtual reality, 2nd Edition
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Ramkumar Gandhinathan
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Building Computer Vision Projects with OpenCV 4 and C++: Implement complex computer vision algorithms and explore deep learning and face detection
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David Millan Escriva
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Qt5 C++ GUI Programming Cookbook: Practical recipes for building cross-platform GUI applications, widgets, and animations with Qt 5, 2nd Edition
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Eng, Lee Zhi
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Modernes C++: Concurrency meistern
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Rainer Grimm
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Hands-On C++ Game Animation Programming: Learn modern animation techniques from theory to implementation with C++ and OpenGL
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Gabor Szauer
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Game Development Projects with Unreal Engine: Learn to build your first games and bring your ideas to life using UE4 and C++
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Expert C++: Become a proficient programmer by learning coding best practices with C++17 and C++20's latest features
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Vardan Grigoryan
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C++ für Dummies (Fur Dummies)
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Davis, Stephen R.
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Blueprints Visual Scripting for Unreal Engine: The faster way to build games using UE4 Blueprints, 2nd Edition
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Marcos Romero
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Foundations of Linux Debugging, Disassembling, and Reversing: Analyze Binary Code, Understand Stack Memory Usage, and Reconstruct C/C++ Code with Intel x64
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Dmitry Vostokov
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Programming with Types
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Vlad Riscutia
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Unreal Engine 4 Virtual Reality Projects: Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints
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Kevin Mack
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Computer Vision with OpenCV 3 and Qt5: Build visually appealing, multithreaded, cross-platform computer vision applications (English Edition)
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Application Development with Qt Creator: Build cross-platform applications and GUIs using Qt 5 and C++, 3rd Edition
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Eng, Lee Zhi
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Inside the Object Model: The Sensible Use Of C++ (SIGS: Advances in Object Technology, Band 4)
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Papurt, David M.
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CryENGINE Game Programming with C++, C#, and Lua (English Edition)
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Filip Lundgren
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C++-Programmierung lernen . Anfangen, anwenden, verstehen
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André Willms
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Inside Visual C++ Version 5
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Kruglinski, David J.
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Inside Visual C++. Version 3.0
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Kruglinski, David J.
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