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Spiele Programmieren supereasy: Aktualisierte Neuausgabe. Mit Scratch™ 3.0
from
Carol Vorderman
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Das Swift-Handbuch: Apps programmieren für macOS, iOS, watchOS und tvOS. Inkl. Updates zum Buch
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Thomas Sillmann
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Swift 4: Das umfassende Praxisbuch. Apps entwickeln für iOS, macOS und Apple TV. Ideal für Umsteiger von Objective-C mit Programmiererfahrung.
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Michael Kofler
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Swift 5: Das umfassende Handbuch. Apps entwickeln für iOS, macOS und tvOS. Ideal für Umsteiger von Objective-C.
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Michael Kofler
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Das Swift-Handbuch: Apps programmieren für macOS, iOS, watchOS und tvOS
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Thomas Sillmann
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Objective-C - der Einstieg - Der Big Nerd Ranch-Guide (Apple Software)
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Aaron Hillegass
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Das Praxisbuch ActionScript 3: Aktuell zu Adobe Flash CS4 (Galileo Design)
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Tobias Hauser
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Apps programmieren für iPhone und iPad: Inkl. Xcode, Debugging, Versionierung, zahlreiche Praxisbeispiele. Aktuell zu iOS 7 (Galileo Computing)
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Rodewig, Klaus M.
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Kompendium der Web-Programmierung: Dynamische Web-Sites (X.media.press)
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Thomas Walter
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Apps programmieren für iPhone und iPad: Inkl. Objective-C, Swift, iCloud, Versionierung, zahlreicher Praxisbeispiele. Aktuell zu iOS 8 (Galileo Computing)
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Rodewig, Klaus M.
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iOS-Programmierung für iPhone und iPad - Der Big Nerd Ranch-Guide (Apple Software)
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Joe Conway
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Apple Script
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Olaf Neumann
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Das Praxisbuch Mac OS X Leopard: Die Version 10.5 im professionellen Einsatz (Galileo Design)
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Kai Surendorf
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Swift 2: Das umfassende Praxisbuch. Apps entwickeln für iOS und OS X. Ideal für Umsteiger von Objective-C
from
Michael Kofler
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Swift 3: Das umfassende Praxisbuch. Apps entwickeln für iOS, macOS und Apple TV. Ideal für Umsteiger von Objective-C
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Michael Kofler
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Programmierhandbuch ActionScript. Leitfaden für die Programmierung von Flash MX-Anwendungen
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Ralf Siegel
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